iPadOS

iPad app development that uses the screen.

A stretched iPhone layout is the most common iPad mistake. iPadOS earns its own navigation, its own density and its own input model.

Stack

SwiftUICatalystPencilKit

01Scope

What iPadOS app development covers.

The capabilities that separate a real iPad app from a scaled-up phone build.

Multi-column navigation
Split views, sidebars and inspector panes that hold up in every size class and orientation.
Pointer, keyboard and Stage Manager
Hover states, shortcuts, multiple windows and resizable scenes — the things a trackpad user expects immediately.
Apple Pencil and drag and drop
PencilKit input, Scribble, and drag-and-drop between apps for products where the iPad is the primary tool.

02Economics

Shipping iPad alongside iPhone.

When both platforms are in scope from the start, the second one is a fraction of the first.

Shared SwiftUI code
Domain, networking and persistence are written once. The divergence is in layout and navigation, not logic.
One App Store listing
A universal binary means one submission, one review cycle and one set of reviews building on each other.

03FAQ

iPad app development: common questions.

Is an iPad app worth building separately?

Only when the iPad is a genuine work surface for your users — creative tools, field work, clinical and point-of-sale products. If the iPad is an occasional secondary device, a universal build with good size-class handling is the better spend.

Can you add iPad support to our existing iPhone app?

Usually yes. If the app is SwiftUI, the work is navigation and layout rather than a rewrite. UIKit apps take longer and we scope them after reading the code.

How much does iPad app development cost?

Adding iPad to an in-scope iPhone build typically adds 20–35% rather than doubling the cost, because the domain and data layers are shared.

Tell us what you're building.

Send the rough version. A senior engineer reads every brief and replies within one business day.